﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Yugi.Client.Card;
namespace Yugi.Client
{
    public class CardModel : BaseModel
    {
        public YBaseCard YCard { get; set; }
        public SupervisorModel YSupervisorModel { get; set; }
        public bool DaSetViTri { get; set; }
        public CardModel()
        {

        }
        public CardModel(YBaseCard card,SupervisorModel super)
        {
            this.YCard = card;
            this.YSupervisorModel = super;
        }
        public void ReceiveMessageFromPlayer(ClientMSG Message, params object[] param)
        {
            switch (Message)
            {
               
            }
        }
    }
}
